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Submitted on
December 8, 2012
Resolution
1280×720
File Size
11.8 MB
Length
2m:32s
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Views
2,427
Favourites
93 (who?)
Comments
44
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:iconjoegpcom:
JoeGPcom Featured By Owner Dec 10, 2012   Digital Artist
@01:11Haha! :D
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:iconbabyclassicsonic:
BabyClassicSonic Featured By Owner Dec 9, 2012  Professional Photographer
@00:17I love it!
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:iconsinfulankh:
SinfulAnkh Featured By Owner Dec 9, 2012
@01:22That's just mean :icontsktskplz:
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:iconsinfulankh:
SinfulAnkh Featured By Owner Dec 9, 2012
@00:36SUPER ACROBAT BUNNY!!!
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:iconmechyfox:
Mechyfox Featured By Owner Dec 9, 2012
@00:48Vermin parkour
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:iconmur454k1m1nk:
MUR454k1M1nK Featured By Owner Dec 9, 2012  Hobbyist General Artist
@00:35That's a bit slow...
Reply
Help make this game possible at KickJoe.com!
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This is some raw, sample footage of gameplay from the game "Super Bunny Insurrection" I'm working on, based on my comic "Guinea Something Good." To find out more, and to help get the game made, go to KickJoe.com.

(Please note this is very rough gameplay at a very early stage of development presented here to showcase the animations, variety of platforming elements, dialogue trees, and 2.5D hand-drawn backgrounds. The camera is too high up and the action is not as smooth as it will be in the finished product.)
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:iconshadree:
shadree Featured By Owner Jun 17, 2014  Hobbyist Traditional Artist
Quite possibly the best sprite animation I have ever seen.
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:iconugi134ok:
ugi134ok Featured By Owner May 2, 2013  Hobbyist Photographer
Hi there, loved you art!

I was wondering if I could use your animation in for one of my trax I'm promoting..

[link]

Thanks in advance
ugi134ok
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:iconjoegpcom:
JoeGPcom Featured By Owner May 2, 2013   Digital Artist
thanks a lot! in what capacity did you want to use it?
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:iconugi134ok:
ugi134ok Featured By Owner May 3, 2013  Hobbyist Photographer
Youtube :)
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:icongreyhound1211:
Greyhound1211 Featured By Owner Dec 28, 2012  Hobbyist Writer
I feel like the camera shouldn't be so attached to the main character. I've noticed that when he jumps, it makes the whole world seem to jerk up and down, which, because of the colors, almost makes me nauseous. Maybe allow the camera to gently follow the character, maybe not even all the way so quickly. Just enough that the player is able to see what's above him without trying to guess how far he's jumping because of the camera. Also, slowing down the camera movement would let me see whether the character slides when it lands, which can be very important to gameplay. Otherwise, it looks pretty awesome
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:iconjoegpcom:
JoeGPcom Featured By Owner Dec 29, 2012   Digital Artist
Yeah, it's at a prototype stage right now. Real bare-bones! Thanks!
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:iconkylong567:
kylong567 Featured By Owner Dec 14, 2012  Student Digital Artist
cool
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:iconzyden:
Zyden Featured By Owner Dec 11, 2012  Professional Digital Artist
That sprite is precious (•‿•)
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:iconjoegpcom:
JoeGPcom Featured By Owner Dec 11, 2012   Digital Artist
Thanks! :D
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:iconadventureislands:
AdventureIslands Featured By Owner Dec 11, 2012  Professional Digital Artist
The camera is way too high. You can't see what's below you when you are in the air.
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